

When throngs of warriors collide in one hotspot, blood and body parts fly everywhere as flailing attacks hit their mark. Matches are fast-paced and intense, particularly when they play out in bigger arenas with 64 players on the field at once.

The combat itself is still just as nutty and hyper-violent as ever, which is part of what drew me in to the original. They have a very tangible impact on fighting tactics when I'm face-to-face with a mob of dudes trying to gut me.ĭeadliest Warrior's magic isn't all in its weapons, though. That means I can double down on melee gear or swap one out for a missile weapon, and I love the differences in each weapon’s reach, damage, and speed. Which role you fill on the battlefield is now a lot more fluid too, thanks to the excellent option to cherrypick your primary and secondary weapons from just about anything you've unlocked for your warrior. Shuriken, bladed claws, flaming rum bottles, pistols, and many other dangerous playthings greatly expand the range of strategic options in combat. Varied loadout combinations within each faction are also a big draw here – as are the unique goodies each one lets you fight with. Other warriors have similarly interesting quirks to set them apart, and the groups are well balanced in terms of both their capabilities and gear selection. They can either stab with the latter or hurl it permanently, automatically forcing a switch to a sword for closer combat. Heavily armored Spartans, on the other hand, always start with a shield and a long spear. Vikings, for example, are speedy, can dual-wield, and are able to hurl their weaponry - including shields - to gain a surprise advantage, even if it means they're left with nothing but their fists to fight with. Sticking with a single warrior until you've maxed out their arsenal is satisfying, but the subtle nuances of the different factions’ fighting styles make each one a blast to play. Amassing experience with each kill or assist provides great forward momentum, keeping me hooked for match-after-match of wanton slaughter. Every faction serves as its own class, and leveling each warrior type gradually opens up a diverse armory of cool, culture-specific weaponry to draw from. The variety this brings to the battlefield, both in terms of different appearances and fighting styles, is a welcome change from the four similar Knight classes of its predecessor. Rather than offer more of the same knight-on-knight combat, Deadliest Warrior's action unfolds between six distinct groups – Samurai, Pirates, Vikings, Ninjas, Spartans, and Knights.
